Week 3 Lecture: Design Patterns for Screen

Different paradigms of design patters can be used for screens to contrast within the Desktop. There is some use with starting small and enlarging upon screen. i.e. iPhone screens – forcing us to prioritise choose and above all alter our mental structure before we can take on desktop screens for example.

Screen Shot 2017-05-07 at 8.48.08 pm.png

 

With reference to book A Pattern Language such designers display a series of photographs and drawings offering great insight into the exact methods for designing practical, safe and attractive outcomes for screens. With note that the following are to be considered:

  • Account registration
  • Long Scroll
  • Card Layouts
  • Hero Images
  • Animations
  • Galleries and slideshows
  • hovering
  • Material Design
  • Responsive Design

With consideration for what’s best for your user and not just need for an aesthetic.

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